The Morrowind Graphics Guide (MGG for short) is all about improving the game's visuals while still maintainting the vanilla game's aesthetics. In this first part you will find a list of mods that enhance the graphics with the least amount of effort. There are also necessary engine refinements and bug fixes included. Using a mod manager, such as Mod Organizer, is recommended for speeding up the process. Mods are listed in the best order of installation, mods overwriting each other is by design. Should you have any questions, then you're welcome to join the discord channel found here!
Some common questions:
Question: Why isn't there detailed instructions for all the mods?
Answer: While some of the mods require some extra step, most mods are installed the default way, which is covered by all mod managers.
If a mod have optionals and they're not mentioned here, then you are free to choose yourself.
Question: Where can I learn more about installing mods?
Answer: Youtuber Gopher has an excellent video series about modding with MO which is a good place to start.
Question: Why isn't mod X included in the guide?
Answer: MGG strives to be vanilla-friendly, and that means a replacer straying too far from the original might not make it into the guide.
In other cases more testing or even tweaks needs to be done before a mod can be added.
Question: Should I install shaders via MO or another mod manager?
Answer: No, MGG shaders only needs to be drag & dropped into your Morrowind folder. MGG shaders is an all-one shader pack customized for the guide,
not unlike how an ENB works. Try playing with them first before doing changes.
Question: Is MGG compatible with Rebirth or Tamriel rebuilt?
Answer: You can play with TR without any compatibility issues, Rebirth will require removing Patch for purists and .esps from this guide.
Question: OpenMW?
Answer: There's no major issues using OpenMW instead of the engine upgrades listed here.
You have to pick the non-bump mapped versions of mod and keep the grass plugin enabled.
MO will require an extra plugin to use it though.
Engine upgrades
As these modify the Morrowind engine, it's advised that you install these without a mod manager according to each mods' instructions.
MGE XE
Description: Graphics and engine extender for Morrowind. Description: A custom shader pack for MGG, not unlike an ENB. Special Instructions:Go to the ingame tab and fill in these light settings: Quadratic - 2.619, linear - 0, constant - .382. Description: Patches bugs in the Morrowind engine, which cannot otherwise be fixed by editing scripts or data files. Mesh and texture replacements
Mesh and texture replacers are usually quite safe and easy to install. The only thing to be careful with is the packing of the mod. Sometimes there's an extra layer or two of folders. That means that you can't auto-install them, you have to use the 'set data folder' feature of mod organizer to get many of these mods installed right. Mods that can't be downloaded via Mod Organizer should still be installed with it by dragging the archive to the 'downloads' tab. Luckily this doesn't take much time. You can see how it's done here.
![]() Description: Greatly improves performance and fixes some mesh errors. Description: WIP more detailed rock meshes based on CorrectUV Rocks by Nicholiathan. ![]() Description: A simple mesh replacer that replaces some of the older meshes in Morrowind. Description: Patch for Purists strives to be an all-in-one patcher for everything in Morrowind that is considerd a bug. Description: Fixes countless meshes Description: Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors. Description: Upscaled uncompressed vanilla textures using ESRGAN. Description: This mod replaces all of the trees in the Ascadian Isles region with much more detailed, relatively vanilla-friendly ones. Description: Both a model and texture replacer for the West Gash trees. Description: Replaces the meshes for the original head and hair meshes for the NPCs of Morrowind, Tribunal and Bloodmoon Description: Many creature effects stopped working properly at a point, this mod restores them. Description: This is a merged version of Ozzy's Grass mod for use with MGE, it is also compatible with OpenMW Special Instructions:Generating distant land with plugin is required, disable it afterwards.
It's strongly suggested you play a bit with part one before starting on this part, as that can be enough of an improvement for many players.
ImmersionDescription: This mod improves several vanilla dungeons aesthetically and/or expands them. Description: Luminous Russula, Violet Coprinus and Draggle-Tail are now glow mapped. They will now glow and improve the atmosphere of the Bitter Coast. Description: Fixes several places in the vanilla game that are set up like inns, but in which Bethesda for some reason has forgotten to add the option to rent a room to. Description: This mod restores diseases existing in the Construction Set, based on in-game descriptions. Description: Adds various religion objects (such as holy icons or statues) to the most of dunmeri homes and temples, in order to depict deeper impact of religion among the dunmer people. Description: Replaces the 'plastic wrap' around in-game magic items (those equipped by characters or on the ground) with less-obtrusive versions. Description: This mod adds dynamic weather changes based on the seasons Description: This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Description: This mod expands Caldera Mine in every way possible. Description: This changes the position where Spears/Staffs are held, they are held closer to the end. Description: 8 new blood textures for NPCs and creatures. 1k quality. Special Instructions:INI edits are optional Description: Conjured matter made transparent Description: Nirnroot added to the game Description: Glow maps added for Atronachs Description: Darker smoke textures Description: Tweaked lights and flames Morrowind Less Generic Npcs ModDescription: Adds flies to the game Description: Adds a visual effect to all vanilla cave drip sound emitters. ArchitectureDescription: This texture pack remakes all textures related to Hlaalu with base resolution 2048x2048. It is also atlased. Description: Texture and mesh replacer for the exterior and interior of imperial lighthouse in Seyda Neen. [Imperial Houses and Forts Retexture - Arkitektora of Vvardenfell]Description: Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell. Special Instructions:HQ version recommended [Vanilla-Friendly Retexture without any bump-maps]Description: Full HQ and vanilla style retexture for houses, but more dirty Special Instructions:Only the optional file is needed [Shacks Docks and Ships - Arkitektora of Vvardenfell]Description: ontains new textures for wooden shacks, docks and ships. Special Instructions:Install this patch too Description: Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. Description: Retexture the Velothi architecture with 2k and 1K textures. Special Instructions:1K version recommended Description: Vanilla friendly textures for strongholds. 2k resolution, handmade, friendly to game aesthetics. Description: Retexture of the Redoran Architecture. Special Instructions:Download this patch too Description: Full retexture of dwemeri set - architecture, armor and weapon, robots, in a lore-friendly vanilla-like style. Description: This is simple texture replacer for Ashlanders camps. Description: This mod adds High Quality (2048) textures for City of Mournhold. Description: This mod adds High Quality (2048) textures for Old Mournhold buildings and Sewers. Description: This mod adds High Quality (2048) textures for Clockwork City. Description: Raven Rock and Skaal texture in High quality (2048). Description: Completely retextures Raven Rock with vanilla-friendly textures. Description: This texture pack replaces almost all the guar skin banners thrughout Vvardenfell. Special Instructions:Pick the non-normal mapped version Description: This big pluginless compilation adds High Quality (2048) textures for Daedric architecture, creatures, armor and weapons. Special Instructions:Download each separate submod intead of the main file. Clutter[Dunmer Lanterns ReplacerDescription: This mod replaces all of the Dunmer lanterns from the original game with smoother, more detailed versions. Description: Retextures wood types not touched by other replacers. Description: Replaces clutter in high resolution. Description: Replaces the gold coins in Morrowind with Textures based on actual photos of collectors edition coins. Description: HD Retexture for the Limeware of Morrowind. Description: 1024px Retexture of the 8 standard plates of Morrowind. Description: Vanilla-style texture replacer for potions and beverages. Description: Retexture for the fine dunmer furniture. Vanilla-friendly. Description: Retexture for dunmer paper lanterns Description: HQ meshes and textures for the Ashlander bug shells Description: Better Skulls' is a great mod that greatly improves the look of the various skulls found in the game, and increases visual consistency by using the skull from the skeleton instead of the crude vanilla skulls. Description: This is a mesh and texture replacer for the soulgems. Description: Retexture of urn. Special Instructions:Pick the bump-mapped version Description: Simple enhancement of the crate textures Description: This mod adds a High Quality (2048) textures for House Dagoth. Special Instructions:No other mod is actually required to use this. Description: A compilation of mods that add unique looks to unique items that previously lacked them. EnviromentVanilla LandDescription: Upgrades every terrain texture in the game to a higher resolution. Description: Replaces textures and models of various flora with HQ quality. Description: A mesh and textures replacer for the Fire Fern plant and the Fire Petal ingredient. Description: A replacer for the hackle-lo plant with corrected meshes and improved textures Description: Replacer for the comberry bush with real 3D branches and berries. Description: Retexture of the scum in the Bitter coast. Special Instructions:Download alternative 2 Description: Adds dragonflies around the scum ponds. Description: Makes the scum green Description: With this lily pads uses a model instead of texture Description: This mode is retexture and mesh replacer for Asura Coast & Sheogorath Regions. Special Instructions:Needs to be placed before Vanilla Land in the load order. Disable 'meshesfTerrain_rock_AC_06.nif' Description: Replaces rain with more a heavy look. Description: Pluginless tree replacer for the Solstheim region. Special Instructions:Also install the collision fix and this patch. [Vurt's Grazeland Trees II - Vanilla Friendly Edition]Description: Makes Vurt's Grazeland Trees II more lore friendly by removing the fat trees. CreaturesGuars Replacers - Aendemika of VvardenfellDescription: Texture replacer of all Guars. Description: Does what is says on the tin. Description: New mesh and textures for Alit Description: This is a mesh and texture replacer for the Cliffracer creature. Description: This is a mesh and texture replacer for the Nix-Hound creature. Description: Remake of the Clannfear. Description: A fixed Mudcrab mesh, reducing distortion and other UV errors. Special Instructions:Non-smoothed version recommended Description: Retexture with bump map of the Netch. Special Instructions:Download the alternative texture too. Description: Retexture with bump map of the Spriggan. Description: Kwma forager redone. Description: Pluginless replacer for Dagoth Ur and his brothers. Description: Pluginless replacer for rats. Description: Pluginless replacer for Silt Striders. ArmorDaedric Lord Armor Morrowind EditionDescription: This mod replaces the daedric cuirass with new high-res textures and models. Description: High quality and detailed retexture for armors used by n'wah. Description: Replacer for dwemer armors and weapons. Description: Metallic retexture of dwemer armor. Description: A retexture for the Orcish Helmet Armor and tower shield. Description: This is simple armor replacer for Royal Guards Description: Bonemold Armor Replacer. And also adds bone gloves to the guards of Redoran. Special Instructions:Disable the included esp file and download the english esp instead Description: Improved Nordic Iron Helm Mesh. Description: Replaces the Nordic Trollbone Helm. Description: Replaces the Ebony Mail. Description: Replaces the Redoran Watchman's Helm. Description: Replacer Bear armor from Bloodmoon addon. Description: Glowing glass armor, weapons and ore. Special Instructions:The optional file should also be installed WeaponsDarknut's little weapons mod completeDescription: This mod improves several weapons texture Description: This replaces the meshes of the oriental styled weapons in Morrowind with slightly higher polycount versions. Description: New textures and meshes for iron weapons. Description: FNew and more detailed meshes for all steel weapons. Description: This mod includes new and improved meshes for all ten Ebony weapons available in original Morrowind and the Ebony Scimitar from the Tribunal expansion. Description: A collection of cleaned weapon replacers from the Symphony mod
Retrieved from 'https://wiki.nexusmods.com/index.php?title=Morrowind_graphics_guide&oldid=55916'
Some common questions:
Question: Why isn't there detailed instructions for all the mods?
Answer: While some of the mods require some extra step, most mods are installed the default way, which is covered by all mod managers.
If a mod have optionals and they're not mentioned here, then you are free to choose yourself.
Question: Where can I learn more about installing mods?
Answer: Youtuber Gopher has an excellent video series about modding with MO which is a good place to start.
Question: Why isn't mod X included in the guide?
Answer: MGG strives to be vanilla-friendly, and that means a replacer straying too far from the original might not make it into the guide.
In other cases more testing or even tweaks needs to be done before a mod can be added.
Question: Should I install shaders via MO or another mod manager?
Answer: No, MGG shaders only needs to be drag & dropped into your Morrowind folder. MGG shaders is an all-one shader pack customized for the guide,
not unlike how an ENB works. Try playing with them first before doing changes.
Question: Is MGG compatible with Rebirth or Tamriel rebuilt?
Answer: You can play with TR without any compatibility issues, Rebirth will require removing Patch for purists and .esps from this guide.
Question: OpenMW?
Answer: There's no major issues using OpenMW instead of the engine upgrades listed here.
You have to pick the non-bump mapped versions of mod and keep the grass plugin enabled.
MO will require an extra plugin to use it though.
Engine upgrades
As these modify the Morrowind engine, it's advised that you install these without a mod manager according to each mods' instructions.
MGE XE
Description: Graphics and engine extender for Morrowind. Description: A custom shader pack for MGG, not unlike an ENB. Special Instructions:Go to the ingame tab and fill in these light settings: Quadratic - 2.619, linear - 0, constant - .382. Description: Patches bugs in the Morrowind engine, which cannot otherwise be fixed by editing scripts or data files. Mesh and texture replacements
Mesh and texture replacers are usually quite safe and easy to install. The only thing to be careful with is the packing of the mod. Sometimes there's an extra layer or two of folders. That means that you can't auto-install them, you have to use the 'set data folder' feature of mod organizer to get many of these mods installed right. Mods that can't be downloaded via Mod Organizer should still be installed with it by dragging the archive to the 'downloads' tab. Luckily this doesn't take much time. You can see how it's done here.
Description: Greatly improves performance and fixes some mesh errors. Description: WIP more detailed rock meshes based on CorrectUV Rocks by Nicholiathan. Description: A simple mesh replacer that replaces some of the older meshes in Morrowind. Description: Patch for Purists strives to be an all-in-one patcher for everything in Morrowind that is considerd a bug. Description: Fixes countless meshes Description: Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors. Description: Upscaled uncompressed vanilla textures using ESRGAN.
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Description: This mod replaces all of the trees in the Ascadian Isles region with much more detailed, relatively vanilla-friendly ones. Description: Both a model and texture replacer for the West Gash trees. Description: Replaces the meshes for the original head and hair meshes for the NPCs of Morrowind, Tribunal and Bloodmoon Description: Many creature effects stopped working properly at a point, this mod restores them. Description: This is a merged version of Ozzy's Grass mod for use with MGE, it is also compatible with OpenMW Special Instructions:Generating distant land with plugin is required, disable it afterwards.
It's strongly suggested you play a bit with part one before starting on this part, as that can be enough of an improvement for many players.
ImmersionDescription: This mod improves several vanilla dungeons aesthetically and/or expands them. Description: Luminous Russula, Violet Coprinus and Draggle-Tail are now glow mapped. They will now glow and improve the atmosphere of the Bitter Coast. Description: Fixes several places in the vanilla game that are set up like inns, but in which Bethesda for some reason has forgotten to add the option to rent a room to. Description: This mod restores diseases existing in the Construction Set, based on in-game descriptions. Description: Adds various religion objects (such as holy icons or statues) to the most of dunmeri homes and temples, in order to depict deeper impact of religion among the dunmer people. Description: Replaces the 'plastic wrap' around in-game magic items (those equipped by characters or on the ground) with less-obtrusive versions. Description: This mod adds dynamic weather changes based on the seasons Description: This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Description: This mod expands Caldera Mine in every way possible. Description: This changes the position where Spears/Staffs are held, they are held closer to the end. Description: 8 new blood textures for NPCs and creatures. 1k quality. Special Instructions:INI edits are optional Description: Conjured matter made transparent Description: Nirnroot added to the game Description: Glow maps added for Atronachs Description: Darker smoke textures Description: Tweaked lights and flames Description: Adds flies to the game Description: Adds a visual effect to all vanilla cave drip sound emitters. ArchitectureDescription: This texture pack remakes all textures related to Hlaalu with base resolution 2048x2048. It is also atlased. Description: Texture and mesh replacer for the exterior and interior of imperial lighthouse in Seyda Neen. [Imperial Houses and Forts Retexture - Arkitektora of Vvardenfell]Description: Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell. Special Instructions:HQ version recommended [Vanilla-Friendly Retexture without any bump-maps]Description: Full HQ and vanilla style retexture for houses, but more dirty Special Instructions:Only the optional file is needed [Shacks Docks and Ships - Arkitektora of Vvardenfell]Description: ontains new textures for wooden shacks, docks and ships. Special Instructions:Install this patch too Description: Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. Description: Retexture the Velothi architecture with 2k and 1K textures. Special Instructions:1K version recommended Description: Vanilla friendly textures for strongholds. 2k resolution, handmade, friendly to game aesthetics. Description: Retexture of the Redoran Architecture. Special Instructions:Download this patch too Description: Full retexture of dwemeri set - architecture, armor and weapon, robots, in a lore-friendly vanilla-like style. Description: This is simple texture replacer for Ashlanders camps. Description: This mod adds High Quality (2048) textures for City of Mournhold. Description: This mod adds High Quality (2048) textures for Old Mournhold buildings and Sewers. Morrowind Less Generic Npcs 7Description: This mod adds High Quality (2048) textures for Clockwork City. Description: Raven Rock and Skaal texture in High quality (2048). Description: Completely retextures Raven Rock with vanilla-friendly textures. Description: This texture pack replaces almost all the guar skin banners thrughout Vvardenfell. Special Instructions:Pick the non-normal mapped version Description: This big pluginless compilation adds High Quality (2048) textures for Daedric architecture, creatures, armor and weapons. Special Instructions:Download each separate submod intead of the main file. Clutter[Dunmer Lanterns ReplacerDescription: This mod replaces all of the Dunmer lanterns from the original game with smoother, more detailed versions. Description: Retextures wood types not touched by other replacers. Description: Replaces clutter in high resolution. Description: Replaces the gold coins in Morrowind with Textures based on actual photos of collectors edition coins. Description: HD Retexture for the Limeware of Morrowind. Description: 1024px Retexture of the 8 standard plates of Morrowind. Description: Vanilla-style texture replacer for potions and beverages. Description: Retexture for the fine dunmer furniture. Vanilla-friendly. Description: Retexture for dunmer paper lanterns Description: HQ meshes and textures for the Ashlander bug shells Description: Better Skulls' is a great mod that greatly improves the look of the various skulls found in the game, and increases visual consistency by using the skull from the skeleton instead of the crude vanilla skulls. Description: This is a mesh and texture replacer for the soulgems. Description: Retexture of urn. Special Instructions:Pick the bump-mapped version Description: Simple enhancement of the crate textures Description: This mod adds a High Quality (2048) textures for House Dagoth. Special Instructions:No other mod is actually required to use this. Description: A compilation of mods that add unique looks to unique items that previously lacked them. EnviromentVanilla LandDescription: Upgrades every terrain texture in the game to a higher resolution. Description: Replaces textures and models of various flora with HQ quality. Description: A mesh and textures replacer for the Fire Fern plant and the Fire Petal ingredient. Description: A replacer for the hackle-lo plant with corrected meshes and improved textures Description: Replacer for the comberry bush with real 3D branches and berries. Description: Retexture of the scum in the Bitter coast. Special Instructions:Download alternative 2 Description: Adds dragonflies around the scum ponds. Description: Makes the scum green Description: With this lily pads uses a model instead of texture Description: This mode is retexture and mesh replacer for Asura Coast & Sheogorath Regions. Special Instructions:Needs to be placed before Vanilla Land in the load order. Disable 'meshesfTerrain_rock_AC_06.nif' Description: Replaces rain with more a heavy look. Description: Pluginless tree replacer for the Solstheim region. Special Instructions:Also install the collision fix and this patch. [Vurt's Grazeland Trees II - Vanilla Friendly Edition]Description: Makes Vurt's Grazeland Trees II more lore friendly by removing the fat trees. CreaturesGuars Replacers - Aendemika of VvardenfellDescription: Texture replacer of all Guars. Description: Does what is says on the tin. Description: New mesh and textures for Alit Description: This is a mesh and texture replacer for the Cliffracer creature. Description: This is a mesh and texture replacer for the Nix-Hound creature. Description: Remake of the Clannfear. Description: A fixed Mudcrab mesh, reducing distortion and other UV errors. Special Instructions:Non-smoothed version recommended Description: Retexture with bump map of the Netch. Special Instructions:Download the alternative texture too. Description: Retexture with bump map of the Spriggan. Description: Kwma forager redone. Description: Pluginless replacer for Dagoth Ur and his brothers. Description: Pluginless replacer for rats. Less Generic Npcs Morrowind RebirthDescription: Pluginless replacer for Silt Striders. ArmorDaedric Lord Armor Morrowind EditionDescription: This mod replaces the daedric cuirass with new high-res textures and models. Description: High quality and detailed retexture for armors used by n'wah. Description: Replacer for dwemer armors and weapons. Description: Metallic retexture of dwemer armor. Description: A retexture for the Orcish Helmet Armor and tower shield. Description: This is simple armor replacer for Royal Guards Description: Bonemold Armor Replacer. And also adds bone gloves to the guards of Redoran. Special Instructions:Disable the included esp file and download the english esp instead Description: Improved Nordic Iron Helm Mesh. Description: Replaces the Nordic Trollbone Helm. Description: Replaces the Ebony Mail. Description: Replaces the Redoran Watchman's Helm. Description: Replacer Bear armor from Bloodmoon addon. Description: Glowing glass armor, weapons and ore. Special Instructions:The optional file should also be installed WeaponsDarknut's little weapons mod completeDescription: This mod improves several weapons texture Description: This replaces the meshes of the oriental styled weapons in Morrowind with slightly higher polycount versions. Description: New textures and meshes for iron weapons. Description: FNew and more detailed meshes for all steel weapons. Description: This mod includes new and improved meshes for all ten Ebony weapons available in original Morrowind and the Ebony Scimitar from the Tribunal expansion. Description: A collection of cleaned weapon replacers from the Symphony mod
Retrieved from 'https://wiki.nexusmods.com/index.php?title=Morrowind_graphics_guide&oldid=55916'
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